@startuml
sprite $speaker_deck [48x48/16] {
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}


!define FA6_SPEAKER_DECK(_alias) ENTITY(rectangle,black,speaker_deck,_alias,FA6 SPEAKER_DECK)
!define FA6_SPEAKER_DECK(_alias, _label) ENTITY(rectangle,black,speaker_deck,_label, _alias,FA6 SPEAKER_DECK)
!define FA6_SPEAKER_DECK(_alias, _label, _shape) ENTITY(_shape,black,speaker_deck,_label, _alias,FA6 SPEAKER_DECK)
!define FA6_SPEAKER_DECK(_alias, _label, _shape, _color) ENTITY(_shape,_color,speaker_deck,_label, _alias,FA6 SPEAKER_DECK)
skinparam folderBackgroundColor<<FA6 SPEAKER_DECK>> White
@enduml